WE ARE UNSEEN

私たちはUNSEENです。

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura.

時間、空間、言語、創造性に制限されない
中村育美が設立したゲームスタジオです。

 

 

VISIT THE KEMURI STORE AT KMRSTORE.COM

 

WE ARE HIRING

JOIN US

Are you excited to see where this journey will lead us as we work together on an all-new IP?
Are you ready to bring shape to the UNSEEN?
Our goal at UNSEEN is to combine exciting world building, engaging gameplay and impressive visual quality into focused and unique experiences. While many of our team members have experience working on big AAA titles, our approach puts the emphasis on quality rather than quantity.

”見えない”モノをカタチにしてみませんか?
エキサイティングな世界観、魅力的なゲームプレイ、印象的なビジュアルクオリティを融合させ、ユニークな体験を提供することです。AAAタイトルの制作経験者が多く携わっており、量より質に重きを置いています。

 
 

Rose Dale
Senior Gameplay Engineer

Christofer Lamb
Project Manager

Ivan Koloshin
Senior IT Operation Engineer

JP Bowes
QA Manager / Capture Artist

Denise Rashidi
PR & Community Manager

Dylan Abernethy
Senior Environment Artist

Yooka Lee
Project Manager

Daniel Zettl
Senior Gameplay Animator 

Kieran Belkus
Senior Procedural Technical Artist

Yuto Takahashi
Game Designer

Aaron Kemner
Technical Animator

Pedro Dalcin
Senior Combat Designer (Engineer)

Hillary Oyoshi
Interpreter

Linda Yeo
Senior Mission Game Designer

MEDIA

SEE THE UNSEEN

 
 

WE WORK
WITHOUT
BEING SEEN.

 
 

 

Follow our journey:
@unseentokyo