WE ARE UNSEEN
私たちはUNSEENです。
We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura.
時間、空間、言語、創造性に制限されない
中村育美が設立したゲームスタジオです。
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WE ARE HIRING
JOIN US
Are you excited to see where this journey will lead us as we work together on an all-new IP?
Are you ready to bring shape to the UNSEEN?
Our goal at UNSEEN is to combine exciting world building, engaging gameplay and impressive visual quality into focused and unique experiences. While many of our team members have experience working on big AAA titles, our approach puts the emphasis on quality rather than quantity.
”見えない”モノをカタチにしてみませんか?
エキサイティングな世界観、魅力的なゲームプレイ、印象的なビジュアルクオリティを融合させ、ユニークな体験を提供することです。AAAタイトルの制作経験者が多く携わっており、量より質に重きを置いています。
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RAÚL IBARRA
ANIMATION DIRECTOR
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IKUMI NAKAMURA
CEO & CREATIVE DIRECTOR
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NAOKI KATAKAI
CDO & ENVIRONMENT
ART SPECIALIST -
LIAM WONG
VISUAL DIRECTOR
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NASS
CONCEPT ARTIST
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DAVID STEINBERG
CTO & TECHNICAL DIRECTOR
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MISUZU WATANABE
GAME DIRECTOR
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GUS MARTIN
GAMEPLAY ENGINEER
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ERIKO
ASSISTANT MANAGER
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AARON PACKARD
LEAD GAMEPLAY ENGINEER
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SHANE CANNING
LEAD LEVEL DESIGNER
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KENAN ALPAY
LEAD GAME DESIGNER
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MAI MATTORI
CONCEPT ARTIST
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ARNAUD TUDURI
WORLD DIRECTOR
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FUMIE KISHIWADA
U.S. MANAGER
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OMAR ESPINOSA
LEAD TECHNICAL ARTIST
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CHARLOTTE BAGLIONI
ENVIRONMENT ARTIST
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RODRIGO AZEVEDO BUCEK
ENVIRONMENT TECHNICAL ARTIST
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KYOKO ( & JAKE)
BUSINESS OPERATIONS DIRECTOR
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ERICK TJOE
ENVIRONMENT ARTIST
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ROB COLONICO
LEVEL DESIGNER
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YURIE KAWANA
LEAD ENVIRONMENT ARTIST
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HUNTER WERENSKJOLD
TECHNICAL ARTIST
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TOM CHOMIER
LEVEL DESIGNER
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DER HUI TAI
ENGINEER
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PIERRE MAURY
LEAD ENGINEER
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NATALIA KOSTYGOVA
SENIOR UI/UX ARTIST
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SAMANTHA HALLORAN
SENIOR GAMEPLAY ENGINEER
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DENIS PATRUT
SENIOR TECHNICAL ARTIST
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JOHN SELDON
SENIOR GAMEPLAY ANIMATOR
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NAGISA MIYAGAWA
SENIOR GAMEPLAY ANIMATOR
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KASPER HOLMBERG
SENIOR GAME DESIGNER
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PRZEMYSŁAW MAJERCZAK
SENIOR ONLINE ENGINEER
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MISAKO
ADMINISTRATION MANAGER
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IDRIS MACCHRUITEIR
SENIOR GAME DESIGNER
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NICOLAS MILLOT
SENIOR ENVIRONMENT ARTIST
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YUTAKA TOMOSADA
SENIOR VFX ARTIST
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MICHELLE LAI
PROJECT MANAGER
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HIRO
SENIOR GAME DESIGNER
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YI KAI CHEUNG
LEAD ENVIRONMENT ARTIST
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MATHIEU PINARD
SENIOR ENGINEER
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SHADOW YINGZHI CHU
SENIOR CHARACTER ARTIST
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WARREN LEE
SENIOR TOOLS ENGINEER
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LEONG CHEE SANG
SENIOR CHARACTER ARTIST
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FEDERICO CAPOGRECO
VIDEO EDITOR
Rose Dale
Senior Gameplay Engineer
Christofer Lamb
Project Manager
Ivan Koloshin
Senior IT Operation Engineer
JP Bowes
QA Manager / Capture Artist
Denise Rashidi
PR & Community Manager
Dylan Abernethy
Senior Environment Artist
Yooka Lee
Project Manager
Daniel Zettl
Senior Gameplay Animator
Kieran Belkus
Senior Procedural Technical Artist
Yuto Takahashi
Game Designer
Aaron Kemner
Technical Animator
Pedro Dalcin
Senior Combat Designer (Engineer)
Hillary Oyoshi
Interpreter
Linda Yeo
Senior Mission Game Designer